Nancy Drew: Mystery Of The Seven Keys

Nancy Drew: Mystery Of The Seven Keys is a first person adventure investigation game developed by Room 8 Studio in collaboration with Her Interactive, Unity Studios, Solid Bash and Emerald Light Pictures. Nancy Drew is one of the most long lasting and highly anticipated game series to date.
Role: Level Designer, Puzzle Designer
Platforms: PC
Company: Room 8 Studios
Team Size: 40+

 

Responsibilities
• Level Design: Concept & layout and prototype as well as gathering references for locations. Blocked out gameplay spaces using primitive shapes for according to narrative based gameplay. Provided detailed documentation.
 
• Puzzle Design: Generated puzzle concepts, gathered references and designed puzzle mechanics to build narrative based gameplay. Pitched new puzzle mechanics and proposed improvements to the existing ones. Designed 20+ levels for for mini puzzle games.

• Environment Design: Set dressing props and NPCs according to gameplay and narrative moments. Gathered referances and pitched props and world design to build out new content. Pitched and blocked out environment designs for two major locations.
ND Vertical S
KEY-Screenshot-OldTownWide
KEY-Screenshot-Skeleton
KEY-Screenshot-Square
KEY-Screenshot-Office
KEY-Screenshot-RadekMarek
KEY-Screenshot-Lab
KEY-Screenshot-Clock
KEY-Screenshot-Lockpick
One of my most significant contributions is Alleyway section where I designed the full layout, designed the puzzle and balanced gameplay flow. I concepted and blocked out the area as well as the placing props and tools for narrative based gameplay.  
Alleyway1
Alleyway2
Alleyway3
Alleyway4
I had a chance to work on four puzzles which I designed eight levels and additional game mechanics. I generated the concepts and prototyped puzzle mechanics and designed levels for each of them.
cyber block1rr
miniP3r
miniP2
miniP